G$^2$SR: Geometric Methods for Fast and Memory-Efficient Gaussian-based Surface Reconstruction
arXiv:2607.14470v1 Announce Type: new Abstract: Few-view surface reconstruction recovers the visible surfaces of a scene from a few posed RGB images, providing the 3D models that robots need to explore and interact online. On mobile platforms, the reconstruction must be fast and geometrically accurate while keeping a small memory footprint to ensure safe and efficient operation. 3D Gaussian Splatting (3DGS) offers a high-fidelity scene representation, but building it from a few views is ill-pose