Playing ZendoWorld: Challenging AI Agents on Active Visual Concept Induction
arXiv:2607.08233v1 Announce Type: cross Abstract: A central challenge in building intelligent systems is enabling agents to jointly perceive complex inputs, form hypotheses about hidden patterns, and design informative experiments to test them. To study this problem, we propose ZendoWorld, a controlled interactive environment in which agents must infer a logical rule about visual game observations, acquire information by proposing new scenes, and refine their hypotheses based on feedback from th