Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Control
arXiv:2606.14699v1 Announce Type: new Abstract: Reconstructing articulated 3D objects is important for animation, gaming, and robotic simulations. Recent neural networks can estimate the articulated structure of 3D objects, but their generalization remains limited by the scarcity of annotated data for this task. To address this gap, we introduce Instruct-Particulate, a model that takes a 3D mesh together with a target kinematic specification, including part descriptions, connectivity, joint type